The Ewoc package constructs buffer text that represents a structure of Lisp objects, and updates the text to follow changes in that structure. This is like the “view” component in the “model/view/controller” design paradigm.
An ewoc is a structure that organizes information required to construct buffer text that represents certain Lisp data. The buffer text of the ewoc has three parts, in order: first, fixed header text; next, textual descriptions of a series of data elements (Lisp objects that you specify); and last, fixed footer text. Specifically, an ewoc contains information on:
Typically, you define an ewoc with
ewoc-create, and then pass
the resulting ewoc structure to other functions in the Ewoc package to
build nodes within it, and display it in the buffer. Once it is
displayed in the buffer, other functions determine the correspondance
between buffer positions and nodes, move point from one node's textual
representation to another, and so forth. See Abstract Display Functions.
A node encapsulates a data element much the way a variable holds a value. Normally, encapsulation occurs as a part of adding a node to the ewoc. You can retrieve the data element value and place a new value in its place, like so:
(ewoc-data node) ⇒ value (ewoc-set-data node new-value) ⇒ new-value
You can also use, as the data element value, a Lisp object (list or vector) that is a container for the “real” value, or an index into some other structure. The example (see Abstract Display Example) uses the latter approach.
When the data changes, you will want to update the text in the
buffer. You can update all nodes by calling
just specific nodes using
ewoc-invalidate, or all nodes
satisfying a predicate using
ewoc-map. Alternatively, you can
delete invalid nodes using
and add new nodes in their place. Deleting a node from an ewoc deletes
its associated textual description from buffer, as well.