Emacs Lisp: How to Define Face
Here's a quick tutorial on how to define face in your own major mode.
A face is a collection of graphical attributes for displaying text: font, foreground color, background color, optional underlining, etc. Faces control how Emacs displays text in buffers, as well as other parts of the frame such as the mode line.
It is the “face” that makes syntax coloring in emacs possible.
In emacs major mode, typically you use higher-level
font-lock-mode system to color your language words. Basically, just assign a list to the variable font-lock-defaults.
;; a simple major mode, mymath-mode (setq mymath-highlights '(("Sin\\|Cos\\|Sum" . font-lock-function-name-face) ("Pi\\|Infinity" . font-lock-constant-face))) (define-derived-mode mymath-mode prog-mode "mymath" "major mode for editing mymath language code." (setq font-lock-defaults '(mymath-highlights)))
The font-lock-function-name-face and font-lock-constant-face are predefined faces.
To list all loaded faces, call
list-faces-display lists all loaded faces, including those in packages you installed.
The following are faces predefined by
(These are both face and variable.)
If you are creating a programing language mode, use these face as much as possible, because that will create consistent style of coloring for programing languages in emacs.
Here's pre-defined faces in emacs.
Again, you should use pre-defined faces as much as possible. This makes highlight more consistent.
To define a face, use
;; examples of defining faces (defface my-lang-phi-word '((t :foreground "black" :background "aquamarine" :weight bold :underline t )) "Face for function parameters." :group 'my-lang-mode ) (defface my-lang-gamma-word '((t :foreground "red" :background "#f5f5f5" )) "Face for global variables." :group 'my-lang-mode )
You can use the above code as a template to define your faces.
list-colors-display to list named colors and their hexadecimal values.
Emacs's face system supports terminal emulators that has limited colors. For example, you can define a face such that when user is in a terminal that only has 8 colors, the face will use a available color and still sensible.
For example, here’s the definition of the standard face
(defface highlight '((((class color) (min-colors 88) (background light)) :background "darkseagreen2") (((class color) (min-colors 88) (background dark)) :background "darkolivegreen") (((class color) (min-colors 16) (background light)) :background "darkseagreen2") (((class color) (min-colors 16) (background dark)) :background "darkolivegreen") (((class color) (min-colors 8)) :background "green" :foreground "black") (t :inverse-video t)) "Basic face for highlighting." :group 'basic-faces)
Note: elisp manual says face name should not end in “-face” and reason being “redundant”.
Face Attributes (styles)
You can specify font, size, weight, text color, background color, underline, overline, border, slant (italic), etc. To see complete list of attributes, see: (info "(elisp) Face Attributes")
When you are working on major mode, often you need to experiment on which color/face is best.
defface won't set the face when a face name already has a face spec.
(that is, when you change a face's spec and re-eval the buffer, your new spec has no effect.)
face-spec-set to force set a face spec.
defface is like
face-spec-set is like
(defface my-identifier-x '((t :foreground "red" :weight bold )) "face for user defined variables." :group 'my-mode ) (face-spec-set 'my-identifier-x '((t :foreground "blue" :weight bold )) 'face-defface-spec )
Face Name vs Face Variable
Note: A face name is not a variable.
defface does not create a new variable.
defface does not set the symbol's value cell.
(boundp 'face_name) returns nil.
A named face (such as those created by
defface) is specified by setting the
face-defface-spec property name of the symbol's property list.
(info "(elisp) Standard Properties")
You could, use
defvar to make a face_name symbol also a variable, but that is not necessary.
Those faces predefined from
font-lock-mode, such as
font-lock-function-name-face, are variables, and also a face name.
You can check if a symbol is a face by
You can check if a symbol is a variable by
;; example of user defined face (defface my-great-face '((t :foreground "red")) "my face" ) ;; check if a symbol is a variable. that is, value cell is not void (boundp 'my-great-face) ; nil ;; check if a symbol is a face (facep 'my-great-face) ; non-nil ;; get the value of 'face-defface-spec from symbol's plist (get 'my-great-face 'face-defface-spec ) ; ((t :foreground "red" :weight bold)) ;; now make it a variable. (you shouldn't do this) (defvar my-great-face nil "my face too") (boundp 'my-great-face) ; t
See also: Emacs Lisp: What's Symbol
Writing Major Mode Topics
- How to Write a Emacs Major Mode for Syntax Coloring
- Emacs Lisp: html6-mode
- Emacs Lisp: Font Lock Mode Basics
- Emacs Lisp: How to Define Face
- Emacs Lisp: How to Color Comment in Major Mode
- Emacs Lisp: How to Write Comment Command in Major Mode
- Emacs Lisp: How to Write Your Own Comment Command from Scratch
- Emacs Lisp: How to Write Keyword Completion Command
- Emacs Lisp: How to Create Keymap for Major Mode
- Emacs Lisp: Create Abbrev and Templates for Major Mode
- Emacs Lisp: Overlay Highlighting
- Emacs: Lookup Google, Dictionary, Documentation
- Emacs Lisp: How to Name Your Major Mode
- Emacs Lisp: What's “feature”?
- Emacs Lisp: require, load, load-file, autoload, feature, Explained